Hackathon · Accessible Films · Product Design
Built a social-impact prototype that generates audio descriptions for films to improve accessibility for visually impaired audiences. We mapped user needs, defined success metrics, and delivered a working demo that turns “silent” gaps into concise scene narration while preserving dialogues.
Hackathons reward clarity over complexity. Scoping around “insert narration only when dialogue is silent” forced disciplined engineering and better UX decisions. The key lessons for me: 1) model choice matters less than crisp prompts and timing control; 2) accessible design needs measurable guardrails (no spoilers, readable pace); 3) a small, end-to-end demo with editing hooks is more valuable than a perfect model benchmark.